EA Sports: No College Football Game Next Year

Posted on September 30, 2013 at 3:26 pm

EA Sports, the publisher behind games reminiscent of Madden 25 and NCAA Football 14, this week announced that it’ll not be releasing a university football game next year. Developers who were engaged on the project were shuffled around to other positions within EA Sports, making it unlikely that the publisher is even engaged on a future replacement for the NCAA-branded football series.

The announcement comes just months after the NCAA announced that it’d not be renewing its contract with EA Sports for using its name and logo in NCAA Football titles. The organization cited “the current business climate and charges of litigation” as an element in its decision. The NCAA is currently coping with legal disputes surrounding using student athlete names and likenesses in NCAA-branded products. Though the names of players weren’t utilized in the NCAA Football titles, their jersey numbers, physical stats, or even hair colors were utilized in the games.

EA Sports GM of yankee Football Cam Weber cited similar reasons for today’s announcement, calling the publisher’s decision “profoundly disappointing” for both developers and fans. From Weber’s statement:

We was stuck in the course of a dispute between the NCAA and student-athletes who seek compensation for taking part in college football. Identical to companies that broadcast college games and those who provide equipment and apparel, we follow rules which are set by the NCAA – but those rules are being challenged by some student-athletes. For our part, we’re working to settle the lawsuits with the coed-athletes. Meanwhile, the NCAA and a couple of conferences have withdrawn their support of our game. The continuing legal issues combined with increased questions surrounding schools and conferences have left us in a hard position – one which challenges our ability to deliver an authentic sports experience, that’s the very foundation of EA Sports games.

Though there’ll be no college football games from EA within the foreseeable future, the publisher has promised to continue supporting NCAA Football 14.

Posted in Games

The Last People Can have a brand new Character For Story DLC, First Map Pack Next Month

Posted on September 30, 2013 at 7:59 am

The Last people is one the foremost highly acclaimed games of 2013, and it’s about to get its first expansion. Naughty Dog’s Eric Monacelli has shared news on what players can expect from the 3 content packs which are at the way.

The first pack will drop on October 15. The Abandoned Territories Map Pack adds four new maps to The Last of Us’ multiplayer offerings. The Suburbs map features random dust storms, the Bus Depot will display the game’s wild giraffes within the background, Hometown puts players in combat at night, and Bookstore adds verticality to the mixture.

The second DLC is the tale-focused segment. This may occasionally feature a brand new character who has just been cast. Naughty Dog expects to deliver this in December or January.

The final DLC pack could be multiplayer focused. Naughty Dog has also announced that various head items to customise multiplayer characters has been added to the season pass, including the exclusive Nightmare Mask. You should definitely read our review of The Last people and try the hilarious alternate ending.

[Source: PlayStation Blog]

Our Take
I haven’t yet had the chance to play The Last of Us’ multiplayer mode, though I hear great things. It is the story-driven content that intrigues me one of the most. a brand new character tied to the core experience feels like an enchanting method to expand our knowledge of Joel and Ellie’s world without diluting their tale.

Posted in Games

Report: Candy Crush Developer King Files For US IPO With $5 Billion Valuation

Posted on September 29, 2013 at 3:23 pm

When you’ve got the head Facebook application by a margin of 40 million daily active users, you should be doing something right.’s Candy Crush Saga has rocketed the united kingdom company to success, and now the developer is asking to make good on American soil. Oh, and a higher game down at the list may be made by King.

According to, Candy Crush Saga pulls in 50 million active users per day. That’s just the Facebook version, and doesn’t account for the iOS, Android, or native iteration found on King’s own website.

On the full, King’s daily active users are over 72 million when compared with Zynga’s 10 million. In July, Think Gaming estimated revenue from Candy Crush Saga at over $600,000 per day. Today that estimate is greater than $850,000.

According to British newspaper, The Telegraph, King has filed for an initial public offering (IPO) with america Securities Exchange Commission (SEC) that values the corporate at over $5 billion. King was founded in 2003 and has kept its finances within the black for the past eight years.

King has supplanted Zynga because the pre-eminent social gaming powerhouse, with the latter suffering an exodus of talent. Zynga’s finances were suffering, and previous Xbox executive Don Mattrick was brought about to get the firm back on course.

[Source: The Telegraph, Appdata, Think Gaming]

Our Take
King and Zynga might appear to be similar companies with similar products, but only 1 of these is right. While the games are simple and depend on free-to-play’s coveted “whales” (a small group of people who spend big money), King has managed a protracted period of success.

I’ve played Candy Crush Saga and that i don’t understand the appeal, but 50 million people day-to-day, representing over $850,000 see something i do not. King has found a gap and exploited it better than Zynga has. Whether or not they keep growing after the IPO or flame out like Zynga is another matter entirely, though.

Posted in Games

EarthBound’s Creator Reminisces Concerning the Game’s Legacy

Posted on September 29, 2013 at 7:07 am

Shigesato Itoi is a multitalented author, known is Japan for his writing, but in North America, he’s best generally known as the mind behind EarthBound. He recently published an essay expressing his appreciation for Earthbound and all of its fans.

You can head here to read the entire essay, which shows a real appreciation for the sport and its fans:

All types of people tell me about their memories,
about the whole lot I left inside the playground called Earthbound.
From the tiny safety pins, broken pieces of coloured glass to the withering leaves.
When I ask them, “how do you remember a lot?”
With their eyes gleaming, they are saying,
“I love that world such a lot I remember everything about it.”
I reply immediately saying “me too.”

As a manufactured from the hot found excitement surrounding EarthBound, Nintendo established a unique site that provides a digital version of the unique strategy guide sold with the sport.

[Via Kotaku]

Our Take
Most people are big fans of EarthBound here at Game Informer. It’s exciting to peer it tackle a brand new life with the Virtual Console release. It makes me slightly more optimistic that a localized version of Mother 3 (the Japanese name for the EarthBound series) will come to North America.

Posted in Games

China Ends Game Console Ban

Posted on September 29, 2013 at 6:23 am

Back in July, a Chinese newspaper reported on a proposed policy that might lift the long-time Chinese ban of online game consoles. The plan reportedly had the backing of the Chinese Premier.

This week, China officially announced that it has ended the console ban – but with a couple of caveats. The Wall Street Journal today reported that game consoles can now be sold inside the free-trade zone in Shanghai. Each console manufacturer that desires to sell its hardware in Shanghai should seek approval from the Chinese Ministry of Culture.

The Shanghai free trade zone itself is new, and can grow over the subsequent three years. Consistent with the Journal report, the Chinese government gave no specific date for when consoles can be available within the zone.

China’s console ban went into effect 13 years ago. On the time, the ban was promoted as a result of political and violent content seen in some games. There isn’t any word on whether the Ministry of Culture might demand censorship in some games, as other countries corresponding to Australia have done.

Though consoles are banned within the country, the prohibition has made the country’s black market console sales one of the most highest on the earth. More relaxed rules on official console sales inside the country could deal a blow to this black market and will help switch more Chinese gamers (who play games totally on PC) to console gaming.

Posted in Games

‘The Last of Us’ DLC Content Coming October 15

Posted on September 28, 2013 at 1:17 pm

Before Grand Theft Auto V came along last week to wreck records, The Last folks was the main hit of the summer. With near-perfect reviews and millions in sales, developer Naughty Dog’s latest game thrilled PlayStation owners with its dark horror setting and intense story.

Now that the vacation game (and console) releases are at the way, new content was announced for The Last people. Naughty Dog today revealed its future plans for DLC over at the PlayStation Blog by announcing the “Abandoned Territories Map Pack” for the game’s multiplayer mode. The map pack is the 1st of 3 planned DLC add-ons coming for The Last folks.

“Abandoned Territories” will feature four new multiplayer maps: Suburbs, Bus Depot, Hometown, and Bookstore. Suburbs features dynamic dust storms, and Naughty Dog mentioned that wild giraffes would be part of the Bus Depot map.

In addition to the hot maps, the opposite two DLC add-ons were previewed. The second one DLC may be the much-anticipated single-player add-on. Naughty Dog promises that the recent story is “ambitious” and is tightly concerning the major game’s story. It’s currently scheduled to hit the PlayStation Store sometime in December or January.

The third DLC add-on is, just like the first, multiplayer-related. Though no information about it has been revealed, Naughty Dog is planning on releasing it sometime in the course of the first half 2014.

Posted in Games

Pro Gamer Raises $6.5 Million For Charity

Posted on September 28, 2013 at 5:55 am

Bachir “Athene” Bourmaaza is a professional gamer that got his start years ago recording YouTube videos of himself and friends playing World of Warcraft. Since then, he has channeled his internet celebrity into helping those struggling in developing nations. His previous ShareCraft 2012 charity campaign raised $1 million dollars, and his current Gaming For Good campaign is presently shattering that previous high-water mark.

Gaming For Good rewards people that donate with points which might be exchanged for prizes including codes for digital game downloads. Each donation is being quadrupled by the United States Agency for International Development, which has helped grow the quantity to over $6.5 million. Gaming For Good is simply under $500,000 clear of its goal of $6.6 million. 

If you need to donate to assist Bourmaaza and Gaming For Good within the final sprint towards its ambitious goal, head to Gaming For Good.

Our Take
Athene earned his celebrity as an over-the-top, foul-mouthed gamer. He channeled this persona into his previous charity drives. While raising money in case you need it’s always good, we’re happy to peer the new videos for Gaming For Good have focused more at the cause in place of Athene himself. $6.5 million is a boon for the numerous that need it in Africa.

Posted in Games

Zynga To Kill Off On September 30

Posted on September 28, 2013 at 5:09 am

OMGPOP is the poster child of the only-hit wonder in mobile gaming. After finding successful with Draw Something, Zynga bought the developer and tried to strike gold twice. It didn’t exercise routine and the social games giant killed off OMGPOP in June. The best thing that’s left now could be their game portal – – and Zynga goes to kill that off too.

Zynga announced late last month that will shut down on September 30. After that date, just about all the games and services at the site will not be available. As for the true games affected, you won’t be capable to play Cupcake Corner, Gem Rush, Pool World Champ or Snoops after the positioning is shut down.

Of course, Zynga remains going to maintain around Draw Something, its sequel and its precursor – Draw My Thing – after the location is closed. These games will continue on as Zynga products. They are going to be available via the primary Zynga portal and numerous mobile devices.

OMGPOP was only the newest in a string of studio closures that saw Zynga shedding hundreds of employees and closing down numerous games. Now the developer/publisher goes to stay involved in its own brands because it tries to interrupt its way into the increasingly competitive mobile market. It hasn’t exactly had a section hit just yet, however the company is now under the guidance of former Xbox boss Don Mattrick. Zynga’s former CEO Mark Pincus thinks that Mattrick will turns things around, but unfortunately, OMGPOP won’t be around for the ride.

If you might want to make your peace before is shut down forever, you may get in a couple of more games of Putt My Penguin here. After that, the OMGPOP name will only be heard in hushed tones on some YouTube ripoff of VH1′s One Hit Wonders.

[h/t: TechCrunch]

Posted in Games

Miyamoto Cites Difficult Controls Because the Reason behind Pikmin’s Absence On 3DS

Posted on September 27, 2013 at 11:38 am

Nintendo and Shigeru Miyamoto experimented with Pikmin at the 3DS, but difficulty in controlling the sport is reasons why Nintendo decided to not move forward with development.

In an interview with the Japanese gaming site 4Gamer, and translated by CVG, Miyamoto noted the difficulties in a handheld version of the game. Miyamoto said, “In point of fact we were doing prototype tests of Pikmin for the DS and 3DS nevertheless it become unit management with only the touch pen and it doesn’t matter what it just didn’t appear to be Pikmin.”

Miyamoto cites among the highlights and most crucial aspects of Pikmin is ease of control, and moving the sport to the hand held simply eliminated that crucial section of the sport.

Pikmin 3 is coming to Wii U on August 4. For more at the game, investigate our latest preview.

[Source: 4Gamer via CVG]

Our Take
Managing Pikmin on a DS or 3DS certainly could be another gameplay experience, but i’m surprised to be informed that Miyamoto thinks it might be in conflict with Pikimin’s core tenets. As one of the crucial influential and critical people on earth of games, though, I trust his judgement.

Posted in Games

‘The Witcher’ Developer Opens New Studio in Poland

Posted on September 27, 2013 at 5:01 am

Though the studio has released only two games, CD Prrojekt RED (CDPR) today announced that it’ll be expanding its operations. The developer has opened a brand new studio in Krakow, Poland.

CDPR is the developer of The Witcher and The Witcher 2: Assassins of Kings, either one of that have been hits with critics. The developer’s main studio in Warsaw, Poland was founded in 2002. The corporate also operates the favored DRM-free video game store GOG. CDPR’s announcement stated that the hot Krakow studio will “bolster” the event of its current projects.

“A new studio, new people and new energy – we’re growing and we’re extremely excited that we will tap into the aptitude that Krakow has to give,” said Adam Badowski, managing director of CDPR. “We need to continue to make better and higher RPGs and the brand new studio is another big step in that direction. Krakow, one of the most cultural and scientific centers of Europe, is a truly special place a good way to leave a vital mark on our games.”

CDPR is currently engaged on two next-generation games. One is the third game within the Witcher series, The Witcher 3: Wild Hunt, that’s currently slated for a release sometime in 2014. The opposite Cyberpunk 2077, a brand new RPG set sooner or later dystopia of the Cyberpunk pen-and-paper RPG.

Cyberpunk 2077 doesn’t have a release window yet, and won’t be complete until 2015 on the earliest. What it does have is without doubt one of the best CGI teaser trailer for a online game since Dead Island:

Posted in Games

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