Games
Here’s A Sneak Peek At EA Sports UFC For Next-Gen Consoles
Posted on March 21, 2014 at 1:47 pm
Before THQ began to slowly die earlier this year, the corporate sold off its THQ license to EA to make some quick cash. At E3, EA Sports announced that it’d be bringing a UFC game to the PS4 and Xbox One in 2014, but didn’t offer any real have a look at the title. While details are still scarce, EA Sports did have a bit something to share today.
In what the team calls a “Vision Trailer,” the blokes at EA Sports lay out what they need to complete with their first UFC title after taking the helm from THQ. As you will expect, their main goal is to take advantage of realistic UFC title up to now by making the most of the ability afforded to them by next gen consoles.
Unfortunately, the trailer shows us almost no gameplay footage. It instead desires to wax poetic concerning the way forward for UFC games without actually showing us that future. We get to determine some in-game character models, but that’s about it. EA Sports won’t would like to show gameplay until their more confident within the product.
After all, EA Sports proved the present generation was a huge step above the PS2-era with Fight Night Round 3. With EA Sports UFC, the developer are able to capture that very same magic all of us felt when Fight Night moved to the Xbox 360.
[Image: Official EA UK/YouTube]
Posted in Games
Knack Gets A Mobile Tie-In Game For iOS
Posted on March 20, 2014 at 6:32 am
One of the more interesting PS4 launch titles is Knack – an action platformer directed by Mark Cerny. The sport looks to hearken back to the nice ol’ days of character drive platformers like Crash Bandicoot and Ratchet & Clank while updating the gameplay with modern sensibilities. One aspect of its modernization is a companion mobile app.
Sony Computer Entertainment America released Knack’s Quest on iOS today every week before the PS4′s and Knack’s launch on November 15. The sport is an easy match-three puzzle game like Bejeweled, but it’s greater than only a game looking to profit from the following-gen hype. It is going to allow players to earn items that may then be sent to Knack at the PS4.
Here’s the official description:
Knack’s Quest is an easy puzzle game where you collect 3 or more of an analogous variety of parts. Collecting parts will make Knack grow larger – reach the utmost size throughout the deadline to clear the stage. Super Move (Special Power) Collect Sunstones to exploit two types of Super Moves! Use the “Thunder Chain”, which lets you collect all parts of a definite type by tracing over them with a single vertical, horizontal or diagonal line. Or use the “Blast” to assemble parts all of sudden by tapping on them. Use both super moves wisely in line with the location and collect a lot of parts right away!
Here’s what the sport feels like:
It’s simplistic, but it’s a free mobile tie-in game for a PS4 title. What else would you are expecting? Besides, the sport isn’t the exciting part about this. Knack’s Quest, alongside the approaching PS app, are hopefully signs that Sony is increasingly adopting mobile as a marketing tool for its console games. In the end, a free mobile game is healthier than simply a mobile ad.
You can grab Knack’s Quest for iOS from the App Store today. It supports devices with iOS 6 and up. There’s no word yet on an Android version, but there probably might be one soon.
[Image: Knack’s Quest/App Store]
[h/t: VideoGamer]
Posted in Games
Nintendo Isn’t Worried Concerning the Impending Xbox One/PS4 Launches
Posted on March 19, 2014 at 5:36 am
Ever because the Wii U launched last year, there’s been some discuss even if Nintendo could compete with the PS4 and Xbox One once both consoles launch this month. The reasoning is that players will view the Wii U as an inferior system when compared thanks in no small part to its current gen tech. Nintendo rejects that reasoning, however, and thinks that the Wii U can thrive in a market jam-packed with more powerful consoles, like the Wii did.
In its quarterly Q&A session between CEO Satoru Iwata and shareholders, Iwata was asked what Nintendo’s marketing response will be inside the face of the PS4 and Xbox One. In brief, Nintendo is sticking to its guns:
We have an offering of software for the top of this calendar year that encourages family fun at home. Nintendo is preparing quite a lot of Wii U games for next year that greatly attract highly skilled users, but on the end of this calendar year, we’ve got a large number of offerings which might be played by the complete family, dad and the youngsters, or grandparents and the youngsters. Other companies will launch new consoles (within the overseas markets on the end of this year), but i suspect they discuss targeting highly skilled users. Therefore, in that sense, though the contest will heat up because new game consoles will pop out and there’ll be a “war of the sport consoles” played out in media articles, we ponder whether the objective user will actually be the identical.
Iwata then points to quite a few titles launching at the Wii U this year, like Super Mario 3D World and Wii Sports Club, as titles so as to expand the Wii U’s appeal. He’s confident that these titles and more will draw consumers to Nintendo’s hardware, but says that the launch of the PS4 and Xbox One will do the similar:
Thus, within the sense that we attract consumers inquisitive about this category of games, i believe the launch of different online game systems is usually good for us because they energize the game industry as an entire. Though there are some who take the view that intensified competition means overseas competition would be tough for Nintendo, despite how Nintendo does domestically, i don’t necessarily see it that way. This year, what Nintendo is promoting is, conversely, to face out within the game industry for individuality. i think we now have become a different value.
What about smartphones and tablets though? Does Nintendo view their meteoric growth as a threat to its business? Well, it’s just a little of yes and no:
On the opposite hand, i think that the era has ended when people play every kind of games only on dedicated gaming systems. As an instance, i feel it’s natural that plenty of people feel that it’s less difficult to exploit smart devices, rather than dedicated gaming systems, to play games to kill a little bit time. This is to claim, there are some areas within which dedicated gaming systems were once used that now have greater potential on smart devices. Then again, dedicated gaming systems are developed by considering the software that may be designed to run at the hardware, enabling us to make unique propositions. With that during mind, my view is that the gaming market can be segregated to an excellent degree. However, this doesn’t mean that smart devices will simply compete with dedicated gaming systems. Given their growth, i believe that we must always take the time to exploit their existence.
As for third party support, Iwata recognizes that the Wii U and 3DS are mostly machines which you buy to play Nintendo software. That being said, he wish to increased third-party support, but not in the course of the usual platform holder technique of offering money or exclusive deals:
In terms of ways we view our relationship with third-party publishers, i suspect it’s natural that there’s a difference between publishers who’ve the software development resources like Nintendo’s to construct a software lineup in their own and publishers who don’t. Since former President Yamauchi passed on to the great beyond, i’ve been considering what he taught us finally, and his words that the worst thing we are able to do in entertainment is to follow what others are doing spoke on to my heart. Following and imitating others is the type of reasoning that Nintendo tries to prevent the foremost, and while we certainly wouldn’t have a negative attitude toward strengthening our ties with third-party publishers, employing a similar methodology because the other manufacturers would only cause the foremost simplistic competitive approaches, along with price wars or money-giving that will never end. We wish to take a novel approach of our own and build sustainable relationships with our third-party publishers.
The remainder of the Q&A session deals directly with shareholder value, expansion into emerging markets and the viability of special promotions within the Japanese market. In other words, stuff that wouldn’t interest the vast majority of Western gamers. In the event you do find that fascinating, you could read the total Q&A session here.
[Image: Nintendo/YouTube]
Posted in Games
Super Mario 3D World TV Ad Sugarcoats What is going to Undoubtedly Be A Brutal Multiplayer Experience
Posted on March 18, 2014 at 1:27 pm
Super Mario Bros. has always been a multiplayer game within the strictest sense of the word as players could always alternate between Mario and Luigi. In New Super Mario Bros. Wii, Nintendo introduced the idea that of letting four players play together straight away. Remember that, it wasn’t pretty.
In its TV ad for Super Mario 3D World, Nintendo is again selling the belief of a co-op Mario game. In it, we see a gaggle of friends having a great time because the world around them transforms in time with what happens within the game.
What this TV ad hides from the viewer, however, is modern Mario’s darkest secret. This game, very like New Super Mario Bros. Wii and New Super Mario Bros. U before it, will make you hate your folks. You’ll grow to resent their very existence as they fail to take care of with you, or worse yet, they intentionally kill you for an inexpensive laugh.
Now some may argue that the move to a 3D plane can assist divert most of the more troublesome problems that faced four player co-op in New Super Mario Bros. U. That can be true, but you’re still going to have that one friend who will do everything in his power making sure that you die a lonely and painless death on the bottom of a ravine, or find yourself within the jaws of a piranha plant.
All of this isn’t to assert that Super Mario 3D World won’t be a fun game. It feels like a blast, and Mario fans are going to eat it up. Just be forewarned while you commit to play with friends. They’re unlikely to suddenly be wearing a catsuit and you’re not likely to be laughing. They’ll be wearing an evil grimace, and you may start to suspect that your friend was overtaken by an otherworldly presence.
Super Mario 3D World launches November 22 exclusively for the Wii U.
[Image: Nintendo/YouTube]
Posted in Games
Rambo: The Online game Gets Another Trailer
Posted on March 17, 2014 at 3:07 pm
It would had been easy to forget that Rambo: The Online game was unveiled back in July. The game’s first trailer was met with scorn for its dated visuals and absence of gameplay. Within the months since then gamers were treated to a lot next-gen game footage that makes Rambo appear like a joke.
However, the sport continues to be alive and publisher Reef Entertainment was engaged on the sport ever since (though the game’s release date seems to was pushed back to early 2014 from it’s original launch window of sometime this winter). Actually, Reef is offering gamers the prospect to get a limited edition bobble head-looking Rambo figure for pre-ordering the sport.
A second trailer for Rambo was released today, showcasing the sportplay fans can expect when the game is released. Unfortunately, it doesn’t seem that the game’s visuals have improved in past times few months:
As the trailer shows, Rambo: The Online game will cover the primary three theatrical Rambo movies – First Blood, Rambo: First Blood Part II, and Rambo III.
If the shortcoming of gameplay on this gameplay trailer seems confusing, take into account that Rambo is being billed as a “fixed perspective” first-person shooter. In layman’s terms, this suggests lots of the game it will likely be an on-rails shooter resembling older arcade games reminiscent of Time Crisis or The home of the Dead. Besides the most obvious machine gunning, the sport is touted as offering “stealth killings” and “knife-play.”
Posted in Games
MLB 14 The Show Is calling Good On PS4
Posted on March 16, 2014 at 1:25 pm
As we now have already learned, sports games are set to go looking very pretty on next generation consoles. 2K Sports proved that it’ll have the prettiest sports online game ever with NBA2K14, but Sony is at an in depth second with MLB 14 The Show.
Sony revealed today its San Diego studio is tricky at work on MLB 14 The Show. This may be the primary entry within the series to land at the PS4, however the long-running sports franchise may even happen at the PS3 and PS Vita besides. You may overlook those old versions though because the team showed off the primary footage of the PS4 version today, and it’s looking outstanding:
It’s on no account NBA 2K14 pretty, however the models are a distinct step up from where they were at the PS3. It makes the nature models in EA’s NBA Live 14 for Xbox One and PS4 the whole more embarrassing.
The team also notes that the PS3 only allowed them to create 42 unique models for the crowds inside the game, however the PS4 lets them have 1,000 unique models. Which may just be unsubstantiated hype, but I’m sure somebody will actually take some time to sweep throughout the audience models to determine in the event that they repeat.
As for gameplay innovations, here’s what the San Diego team says players can expect out of MLB 14 The Show:
All of here is well and good, nevertheless it shall be interesting to determine what 2K Sports does in retaliation with its own baseball franchise. MLB 2K13 was rumored to be the last within the series after it was met with bad reviews and sales, but 2K Sports should want to give it a different shot. In the end, without MLB 2K14, anybody and not using a PlayStation console won’t be getting a 3-hitter next year.
MLB 14 The Show will launch within the Spring of next year on PS3, PS Vita and PS4.
[Image: PlayStation/YouTube]
Posted in Games
Sony Releases Four Promo Videos In advance of The PS4 Launch
Posted on March 15, 2014 at 2:38 pm
The PS4 launches on November 15, and excitement is at an all time high as gamers are counting down the times until the subsequent-generation officially starts. Sony have been playing into that excitement with the discharge of diverse videos for the PS4 hardware and its launch games. Now Sony can have outdone itself with today’s release of 4 videos.
In the four videos released today, Sony hypes up various aspects of the PS4 hardware and software, including the Dualshock 4, remote play at the PS Vita and a good selection of games from first and third party studios.
The first promo is all concerning the Dualshock 4 and what it brings to gaming at the PS4:
The second promo features developers talking about what the PS4 enables them to do on games just like the Elder Scrolls Online, Destiny and Assassin’s Creed IV: Black Flag.
The third promo is your typical sizzle reel featuring the entire games coming to the PS4 at or near launch:
The final promo is exclusively in regards to the remote play feature on PS Vita with a purpose to play PS4 games at the handheld over your local WiFi connection:
If you continue to need to indulge yourself in everything PS4, take a look at our previous coverage on Sony’s latest home console.
[Image: PlayStation/YouTube]
Posted in Games
‘Assassin’s Creed IV’ PlayStation 4 Bundle Announced (For Europe)
Posted on March 14, 2014 at 10:24 am
With not up to two weeks until the launch of the PlayStation 4 in North America, Ubisoft today announced that an Assassin’s Creed IV: Black Flag PlayStation 4 bundle may be offered in Europe. The bundle shall be available on November 29, the day the PlayStation 4 launches inside the UK.
The new bundle may be seen as a semi-apology by Ubisoft for the delay of Watch Dogs. Watch Dogs was to be a launch title for the PlayStation 4 and Xbox One, but was recently delayed until sometime in spring 2014. That game was among the first to be bundled with the PlayStation 4 Amazon, and gamers who had ordered the bundle were left confused within the wake of the delay announcement after they were told to pick out an additional bundle to maintain their console pr-order.
In addition to the bundle, Ubisoft this week released a brand new multiplayer trailer for Black Flag. Though the sport was released for current-generation consoles last week, Ubisoft is maintaining its marketing push for the sport going into the launch of a higher-generation consoles.
The new trailer previews all the multiplayer modes available within the game, in addition to different abilities that players can assign to their characters. There’s even a bit of near the tip concerning the new “Game Lab,” which lets players create their very own rules for multiplayer matches:
Posted in Games
Sony To Release PS Vita System Update 3.00 Soon, Adds PS4 Remote Play
Posted on March 13, 2014 at 6:12 am
The PS4 is simply just a few days away now, and one in every of its most pointed out features is remote play. It’s going to make it easier to use a PS Vita system and play any PS4 game at the handheld. That feature will becoming in an afternoon one update at the PS4, and Sony should be introducing it to the Vita through an upcoming system update.
Sony announced today that PS Vita system update 3.00 will soon hit the system. The update brings with it the aforementioned PS4 remote play capabilities, but Sony isn’t leaving it at just that. Since it is a major update to a brand new version number, Sony can also be introducing various new features that experience nothing to do with the PS4.
Starting with the hot parental controls, Sony says that it’s going to now have its own application at the start screen. From there, parents can manage how long kids can play at the system, what games and videos they may play and restrict their use of certain features, just like the Internet browser and placement data.
Using the PS Vita’s admittedly terrible camera, now you can also take panorama shots with it. Once the photo is saved within the system, you may go searching in it using the system’s built-in motion sensor.
The Friends application have been updated to incorporate four tabs new tabs – Find Player on PSN, Friends, Friend Requests and Players Blocked.
Another app seeing a transformation is the gang Messages application. It would now be simply titled Messages, and it’ll allow players not to only receive messages from PS Vita and PS3 players, but PS4 players and smartphones with the PlayStation App besides.
The Party app gets a brand new icon, and make allowance for voice/text chat between PS Vita and PS4 players.
The email app have been improved to permit users to sync contacts saved on your account in Gmail and Yahoo Mail. To sync contacts, you want only do the subsequent – “select Contact List > Options > [CardDAV Settings] > [Add CardDAV Account], after which follow the screens.”
Another new features which is absolute to delight Vita owners is they can now transfer data between the PS3 and Vita through Wi-Fi. Previously, you needed to connect via USB. it’s noted that the Vita and PS3 ought to be at the same network, and that PS3 should have system version 4.50 or later.
Finally, it will be last update you should download manually. With version 3.00, now you can set the Vita to download system updates automatically.
If it’s worthwhile to see the complete above in action, take a look at the video tour below:
[Image: PlayStation/YouTube]
Posted in Games
Mark Cerny Answers Fan Questions, Discusses Knack
Posted on March 12, 2014 at 3:52 pm
It’s no secret that i like Mark Cerny – the PS4 system architect and game design director on Knack. He has a voice that may soothe giants, and his knowledge of games and the way they’re made is vast. Every interview with the man is a delight, and Sony has delivered once more with a brand new video of Cerny answering questions from fans.
As you may expect, a majority of the questions are about the PS4 hardware or Knack. He reiterates that the PS4 was designed to be powerful, but easy to develop for. He also shared that the developers who offered the foremost criticisms in regards to the PS3 were the foremost helpful when building the PS4.
As for Knack, he says that the sport was designed to be just like the platformers that defined the PSone and PS2, like Crash Bandicoot or Ratchet & Clank. Coincidentally, Cerny worked on both games so he has the experience essential to recreate that have at the PS4.
Despite lots of the questions being hardware focused, he did answer some general questions. He revealed that his favorite genre is the JRPG, but he’s also testing some indie games at the PSN. He also shared that he’s about three hours into The Last Folks. I’m sure many people hope he’ll share his thoughts at the ending once he finishes it.
Mark Cerny’s brainchild – Knack – will launch alongside the PS4 on November 15.
[Image: sonyplaystation/YouTube]
Posted in Games