Neverending Nightmares Makes Its Kickstarter Goal

Posted on October 16, 2013 at 11:19 am

Update: Neverending Nightmare’s creative director, Matt Gilgenbach, has offered a press release at the game’s Kickstarter success.

Gilgenbach is understandably focused on the sport reaching its goal and offered right here statement:

I’m overjoyed that we raised the funds to make Neverending Nightmares happen. We’ve such a good community of dedicated backers that worked as hard as I did to make this game possible. It’s truly remarkable that notwithstanding we only had 2/3rds of our budget a couple of days ago, we were ready to exceed our funding goal with time to spare. i would like to thank every backer for believing within the project!

Original story:

It came right down to the wire with lower than 10 hours to spare, but Neverending Nightmares has now achieved and surpassed its Kickstarter goal.

The game was seeking $99,000 in pledges, and with six hours to head, the sport currently has $100,273 in backer money.

Neverending Nightmares comes from an analogous minds that created the rhythm shooter Retro/Grade, but Neverending Nightmares is a miles different game. According to creator Matt Gilgenbach’s battles with depression, Neverending Nightmares seeks to create a disturbing psychological experience. For more at the game head here, and you may read our hands-on impressions of the sport here.

[Source: Kickstarter]

Our Take
Neverending Nightmares seems like a brand new tackle the horror online game experience. I’m happy to work out Neverending Nightmares achieve its funding goal, and i’m waiting for sorting out the overall game.

Posted in Games