Games

Enslaved: Odyssey To The West Premium PC And PS3 Edition Coming Soon

Posted on December 15, 2013 at 2:12 pm

Ninja Theory’s re-telling of the classic Chinese tale Journey to the West is getting a premium re-release on PC and PlayStation 3 this month. The scoop of the Enslaved: Odyssey to the West re-release was confirmed by Namco Bandai in speaking with Polygon.

Enslaved: Odyssey to the West features motion capture by Andy Serkis (best known for his role as Gollum within the Lord of the Rings) as Monkey. The title features platforming and combat in a post-apocalyptic world dominated by machines.

No exact release date or pricing has yet been announced.

[Source: Polygon]

Our Take
Enslaved: Odyssey to the West was a shocking game that was rich in narrative. The ending was definitely worth the journey, or even though the sport had its flaws, it’s worth playing. There has been DLC released that makes a speciality of the nature Pigsy, and that i expect that this version will include that.

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Call Of Duty: Ghosts TV Spot Makes Colonoscopies Funny

Posted on December 15, 2013 at 10:04 am

The colonoscopy is an unfortunately reality for men over the age of 40. The particular practice isn’t funny in any respect, nevertheless it could be when combined with sound effects.

In the television spot for Call of Duty: Ghosts, a variety people regale their tales of heroism and combat in everyday situations. It’s a decidedly different tackle the assumption of everybody being a soldier that was seen in last year’s TV spot for Call of Duty: Black Ops II. While it will lack the star power of Robert Downey Jr. and Zach Galifianakis, it makes up for it with one word – “Faboom.”

Check it out:

Besides making light of a preventative medical practice, Call of Duty: Ghosts boasts several improvements, including better support for clans and dedicated servers on all platforms.

Call of Duty: Ghosts launches Nov. 5 for Xbox 360, PS3, PC and Wii U. It’ll even be available on November 15 for the PS4 and November 22 for the Xbox One.

[Image: Xbox/YouTube]

Posted in Games

Disney Infinity Wants Your Spookiest Creations

Posted on December 14, 2013 at 9:37 am

One of Disney Infinity’s big selling points is its Toy Box mode, which permits players to construct their very own levels and adventures, and share them with other players. Disney was encouraging that sort of creativity with a sequence of community challenges. The most recent one gives players another reason to make something spooky, just in time for Halloween.

That can be something as focused because the spookiest haunted house of all time, or something more expansive, like some variety of unending nightmare world. Or it may be something more sedate, like a freaky pumpkin deathmatch dungeon. It’s as much as you and your creative capabilities. In case you do need to have your contribution called out and shared by Disney, it’s a must to submit your entry by October 16. If you are in search of some additional Halloween inspiration, the Jack Skellington figurine was released last week.

Take a glance on the video below to look the winning entries from the former Toy Boy Challenge, which was all about castles. In case you see any that you would desire to play, ensure you download them for your game and check them out for yourself.

Posted in Games

Here’s How Multiplayer Is Changing On Xbox One

Posted on December 14, 2013 at 6:22 am

Xbox Live have been the defining feature on Xbox 360 as millions of players hop online each day to play games with friends and strangers from worldwide. In order to remain an analogous at the Xbox One, but Microsoft is introducing some new features to be able to make Xbox Live even better.

As previously revealed, the core of the brand new Xbox Live multiplayer experience is centered around reputation. As you play online, people could be ready to rate their experience with you, and your reputation will go up or down accordingly. From there, you’ll be paired with other players of like reputations so that you not need to play games with the fewer savory folks locally.

Another big change coming to multiplayer is devoted servers and cloud processing. For the previous, Microsoft says that each video game on Xbox Live will now be hosted via a dedicated server. That suggests less lag and not more cheating throughout. As for cloud processing, Xbox One developers shall be in a position to offload some computations, like AI processing, onto Microsoft’s servers to extend performance.

Finally, the Xbox team may be introducing some major changes to achievements on Xbox One. For starters, achievements lists aren’t any longer static. For the lifetime of the sport, developers can introduce as many achievements as they need. Most of these new achievements will even fall into new categories, like Challenge Achievements or Community Achievements. As an example, a developer may introduce an achievement in a racing game that challenges the community to succeed in 5 billion miles driven. Once that goal is reached, every player that participated will receive the achievement.

Xbox Live has always been an excellent online service, but Microsoft looks to be finally turning it right into a great online community with the Xbox One. For more on that, investigate the Xbox team’s breakdown of the brand new Friends App for Xbox Live.

[Image: xbox/YouTube]

Posted in Games

Report: Grand Theft Auto V Coming To PC In 2014

Posted on December 13, 2013 at 3:50 pm

It looks as if we’re all taking one step towards the inevitable: multiple sources point to a 2014 release for the computer version of Grand Theft Auto V.

Eurogamer says it has talked to multiple sources who say the computer edition will pop out within the first quarter of 2014.

Earlier this spring, an Nvidia senior director perceived to indicate that the blockbuster would pop out at the platform.

[Source: Eurogamer]

Our Take:
It can be interesting to determine how clean or otherwise this version is when compared with the issues the house console versions was experiencing.

Posted in Games

Here’s Some New Gameplay From Lightning Returns: Final Fantasy XIII

Posted on December 13, 2013 at 6:18 am

Lightning Returns: Final Fantasy XIII represents Square’s last chance this generation to redeem the overall Fantasy XIII saga for plenty of fans who felt disappointed by the primary two titles within the FFXIII trilogy. Some of the trailers up until this point have all been involved in the game’s plot, but now we have an outstanding study the gameplay and quest structure to boot.

In a brand new 8 minute long gameplay trailer for Lighting Returns, game design director Yuji Abe takes us through an early mission within the game. What you’ll see is a large open world that players can explore at their leisure that’s complemented by an actual-time battle system.

Speaking of which, the actual-time battle system is totally different from the last two games within the trilogy. In preference to inputting commands in a quasi-turn-based/real-time battle system, the battle system within the latest game allows players to take full control of Lightning. You could move her freely round the battle map while performing one in every of four actions which might be custom mapped to the four face buttons.

Players can be tasked to change costumes frequently during battle. These costumes allow Lightning to exploit new abilities, but just for a limited time because the costume’s charge will drain through the years. Players should switch to a brand new costume to permit a depleted one to recharge. It’s the same as the Paradigm Shift that was seen inside the first two Final Fantasy XIII games, however it looks to be better implemented here.

I’m sure many are still skeptical of Lightning Returns: Final Fantasy XIII. Despite that skepticism, there’s an awful lot to be excited by with this latest game. It feels like Square Enix is finally back on the right track with its flagship series, and it gives me much more hope that Final Fantasy XV may prove alright.

[Image: SQEXMembersNA/YouTube]

Posted in Games

Teaser Trailer For ‘Amazing Spider-Man 2′ Game Hits at NYC Comic-Con

Posted on December 12, 2013 at 3:18 pm

The game movie tie-in industry is affected by failed attempts to capitalize on a favored movie; and by failed, I mean the games that often tie-in to movies are hastily thrown together and simply forgotten. In other words, the games are bad. For an ideal example of this, take a look at J.J. Abrams reacting to the critical failure that was Star Trek: The Online game. Without doing any research whatsoever, I’ll still say it’s easier to call the successful movie tie-in games than it’s cataloging the complete failures.

In an international where Chronicles of Riddick: Escape from Butcher’s Bay and Goldeneye for the Nintendo 64 are still the quality, it’s easy to determine that distinctive niche has did not live as much as its potential.

With that during mind, please use cautious optimism when reacting to the teaser trailer for the approaching Amazing Spider-Man 2 movie tie-in game, which actually comes out before the movie does. The trailer doesn’t reveal much in regards to the game, but in spite of this, that’s why they call it a teaser:


According to VG247.com, ASM2 will again feature the free-roaming-via-web-slinging around Manhattan, which feels like a great enough reason to play in and of itself. Further details include a behavior gauge that monitors Spidey’s fight against New York’s criminal element:

The game also contains the “Hero or Menace” system, which incentivizes Super Hero behavior by rewarding the net-slinger’s crime-fighting efforts, and adds consequences for letting criminality fester.

As indicated, the sport is predicted to be released shortly before the movie, giving players something of a leg up in regards to the sequel’s plot. Activision is planning an across-the-board release, besides. The includes both versions of the PlayStation (3 and four) and the Xbox (360 and One); the WiiU, and for the computer.

[Lead image courtesy of The superb Spider-Man Game’s Facebook page]

Posted in Games

Double Fine Announces Day Of The Dev Festival

Posted on December 12, 2013 at 7:56 am

Looking to search out Double Fine’s upcoming adventure game Broken Age and hang around with other independent developers from studios like Super Giant, Gaijin, and Honeyslug? You then should inspect the studio’s upcoming fan event this November.

Double Fine is teaming up with Iam8bit, for a sooner or later event so that you can allow fans the likelihood to play the studio’s new Broken Age in addition to a currently unnaounce project. Studios like Supergiant Games, Capy Games, Gaijin Games, SpyParty, Honeyslug, and Tribute Games may also be available to teach off their titles. And apparently, Fez creator Phil Fish may be to be had to DJ the party (we aren’t kidding, and we are hoping they don’t seem to be either). If you would like to wait this shindig, the development will occur at Public Works in San Francisco on November 2 and you’ll discover more details at the official website.

Our Take
This feels like an attractive sweet party, we just wish we’d been given a bit more warning to select the correct outfit. We’re wanting to get more hands-on time with Broken Age, so maybe we’ll must sneak into the party and try all those games. In case you are in San Francisco on November 2, we promote you check this out.

Posted in Games

Batman: Arkham Origins Can also be Coming To Mobile

Posted on December 11, 2013 at 7:54 am

Batman: Arkham Origins has just a few more weeks until it has to prove even if it lives as much as the high pedigree set by Arkham Asylum and Arkham City. Notwithstanding it doesn’t, you’ll not less than have a stellar looking mobile game to play.

At Manhattan Comic-Con, WB Games announced that it’s bringing a scaled-down version of Batman: Arkham Origins to mobile devices. Like Batman: Arkham City for iOS, this version of the sport doesn’t feature any of the open world exploration mechanics that fans have come to expect from the franchise. Instead, the mobile iteration focuses exclusively on combat.

Check it out:

What makes the mobile game stand proud of its predecessor is that it plays more like a one-on-one fighter this time around. That’s since the game was developed by NetherRealm Studios – the team behind this year’s Injustice: Gods Among Us.

If you would like an on-the-go, yet more console-like Batman experience; you’ll want to investigate cross-check Batman: Arkham Origins Blackgate. The 3DS and PS Vita spin-off title will take the Batman franchise right into a direction it hasn’t ever been before – as a facet-scrolling Metroidvania action RPG.

[Image: BatmanArkhamVideos/YouTube]

Posted in Games

Blog Herding: Community Edition 10/10/13

Posted on December 11, 2013 at 7:44 am

It seriously isn’t a surprise to anyone that GTA V is still a favored topic this week, and there were certainly a great deal of blogs inspired by the sport. But there have been also plenty of other blogs you could find just as entertaining.

Blog Herding Stats:

Period Reviewed: September 30 – October 06, 2013
Number of User Blogs: 54
Number of User Bloggers: 36
Number of User Blogs Herded: 10

Community Events:

Extra Life 2013 is simply across the corner. Game Informer’s online community volunteer coordinator Zachary Pligge posts a couple of blogs in regards to the event including Update #3  and the Prize Blog.

Game Informer Online 2014 Fantasy Football League Scoreboard – Week 4
The GIO Fantasy Football League scores another update from cerpintaxman, who gives us a play-by-play review of each of the action before concluding with the league’s current standings.

Community Blogs:

Will We Ever See Bad Company Again?
While Call of Duty and Battlefield continue jockeying for position within the realm of contemporary shooters, Juanolo XI wonders if and when we’ll see the return of the men from Bad Company.

Games That Make the Wii U Worth Owning
The Wii U continues to receive lots of criticism about its loss of titles but Jack Treese takes an opposite approach along with his blog targeting games that make Nintendo’s latest console worth owning.

The Walking Dead Sparked My Love for Telltale, But . . .
Jeremy Sturgill has a definite fondness for Telltale’s The Walking Dead series but that does not mean he’s unwilling to show some missteps within the latest installment, 400 Days.

Drunk On Video Games
A great blog from seb100172 you really ought to read to realize, exploring the concept that playing games in excess can diminish the total experience and joy you possibly can otherwise feel when taking a while.

GIO Member Herding Part 58 Of XX…
A fan-favorite series returns after a long leave of absence. Thegodofwine7 takes over the helm of Member Herding, a feature spotlighting a member of the community with a personal interview.

The Top Ten Government Shutdowns In Video Games
Tim Gruver injects somewhat humor within the not-so-funny crisis currently affecting we all as he lists his favorite government shutdowns from various games while reminding us that it can be worse.

My Top Ten Moments From My XCOM Live Stream
Another Tuesday and another top ten list from Eric Watson, this time capturing his top ten moments from the extremely popular turn-based strategy game X-COM. Video included.              

The Ladies Of Dynasty Warriors: Introduction
Normally multi-part blogs aren’t featured here, but Azure Moon’s blogs highlighting female characters from Dynasty Warriors stand on their lonesome. Check up on the second here.

Mind Blown: The Grand Theft Auto Series
Another gamer satisfied with the Grand Theft Auto experience, Servant of God discusses some of the games in the series and what makes them so special.

Video Games And The Struggle With Satire
Whether you compromise, disagree, or may also comprehend David Chandler’s latest musing continues to be seen, but it’s as interesting because it is educational and certainly worth reading.

Community Review:

Grand Theft Auto V – Do I Even Want a Tagline?
No question about it: Grand Theft Auto V is destined to be probably the most memorable games of 2013. The most recent installment in Rockstar’s open-world series continues to rake in impressive review scores, like this one from Jack Treese.

Community Podcasts:

After a shortage of podcasts, the Jacked Up Indie & Mojo show floods the airwaves this week with not one or two or maybe three podcasts, but four.  Click for Episode 19, Episode 20, and Episodes 21 & 22.

Don’t forget to send your feedback, recommendations, and community events in to my personal Game Informer account located here to ensure this selection continues to offer the content you’re wanting to read.

Happy Blogging!

Your friendly neighborhood blogging community (09/30/13 – 10/06/13):
Alex; Azure Moon (2); Boyzby; cerpintaxman; David Chandler; DJH; Eric Watson (2); General Mills44 (2); Gorow the Driller; Jack Gardner (3); Jack Treese; jackson stone; Jeremy Sturgill; John Wrek (2); Juanolo XI (2); Luis E. Morales Falcon; M. Sourman; Marco Polo; Michael Merchant (2); Mike; MSF codforlife (2); NO MAN (2); Oni no Tenshi; Paradigmthefallen (2); seb100172; Servant of God (2); StonedMagician (2); Super God Emperor Hawke; TeddyAssassin33; The Rolling Gamer; thegodofwine7 (2); TheSniperXI; Tim Gruver (2); Timothy Repasky; and WolfPackOf2; xl9 (4).

Video Game Archives – Quote of the Week:
“Art is humanity screaming ‘We matter’ into the uncaring abyss.”  – Markus “Notch” Persson

Posted in Games

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