Retro/Grade Creator Building A wholly Different Experience With Neverending Nightmares

Posted on September 2, 2013 at 9:22 am

Matt Gilgenbach, the creator of Retro/Grade, the backwards-rhythm-side-scrolling-shooter, goes in an exceptionally different direction for his next title.

Neverending Nightmares is horror title designed by Gilgenbach as a metaphor for his personal struggles with depression. In an interview with Polygon about his newly announced game, Gilgenbach said, “I’m explicitly sharing something about my experience and the horrors which have form of popped into my head. To the players it won’t be clear that, ‘Oh, that’s an intrusive thought that the developer had.’ The theme and the mood are really what I’m looking to capture essentially the most of what I experience.”

You can take a look at the teaser trailer for the disturbing game below, that is in stark contrast to Gilgenbach’s Retro/Grade.

[Via: Polygon]

Our Take
Gilgenbach is putting a number of himself and his personal experience into Neverending Nightmares, that is a trend in game design that could only benefit games being taken seriously as a medium of artistic expression. I’m curious to be told more concerning the game. Retro/Grade is a really different game in almost every aspect, however it was an awesome game. Retro/Grade makes me hopeful that Neverending Nightmares will aspire to a stronger level of quality than the somewhat comparable game, Papo & Yo, which had some shortcomings despite interesting themes.

Posted in Games