Games
Double Fine’s Costume Quest Out On iOS Now Just In Time For Halloween
Posted on December 8, 2013 at 2:01 pm
Double Fine’s Costume Quest was originally conceived during Double Fine’s original Amnesia Fortnight. The corporate event is a two-week period in which everyone on staff stops what they’re doing, breaks into teams and creates a game concept. Now, you’ll play the charming RPG adventure to your iOS device.
Costume Quest will run on both iPhones and iPads, and it’ll run you simply $4.99. The Grubbins on Ice DLC is included inside the purchase price.
Our Take
Costume Quest is one in every of my favorite titles of the generation. No, that won’t an exaggeration. It’s cleverly designed, absolutely charming, and gives a bite-sized RPG experience which may easily be replayed. I’ve added it to my annual Halloween ritual, which contains Nightmare Before Christmas, the nice Pumpkin, and my homemade pumpkin chocolate chunk bread.
Posted in Games
Valve Demos Its New Steam Controller
Posted on December 8, 2013 at 8:59 am
Earlier this month, Valve announced its intention to go into the hardware market with Steam Machines complete with Steam Controller. In the event you haven’t seen it yet, you have to really . It’s wild, and totally obtainable – similar to Valve.
Now, you’ll be wondering – how the hell do I play games with that thing? Well, Valve is here with a video demo that shows how the controller is utilized in a number of games. What you’ll first notice is that the controller’s gamepads may be configured on a case-by-case basis. In a primary-person game like Portal 2, both gamepads may be configured to behave like a mouse and keyboard. In a more PC-centric game like Civilization V, one trackpad is configured to behave as a mouse while the alternative is configured to behave as directional keys.
Like all other new controllers, everyone is going to be skeptical until their get their hands on it. PC gamers are going to be much more skeptical as no other controller in history has ever matched the precision of a mouse and keyboard for PC-centric games, like turn-based strategy titles. Valve obviously thinks they’ve finally reached that level of precision, but we won’t know without a doubt until next year when the primary Steam machines launch.
If it’s essential to test drive a Steam Machine and the hot Steam Controller sooner, be sure you get your name into the running for considered one of 300 Steam Machine prototypes. You will find out more about that here.
[Image: Valve/YouTube]
Posted in Games
A Checklist Of The whole Skylanders Swap Force Characters
Posted on December 7, 2013 at 10:25 am
If you’re a parent with a Skylanders fan in the home (or a Skylanders fan yourself), you are wondering which figures are popping out this year and when you will get them. This convenient checklist should be updated with new information as we have now it.
The very first thing to grasp is this year’s set has four other kinds of figures: swap characters, new standard characters, returning characters, and lightcore figures. Moreover, there are both adventure packs (a bundle with a brand new level, two items, and an exclusive character) and battle packs (two characters and a brand new multiplayer arena).
Battle and adventure packs will retail for $25. Swap characters are $15, lightcore figures are $13, and regular characters are $10. Swap characters can switch their tops and bottoms with others (there are 16 in total). Series 2 and Series 3 returning figures have an ultimate “Wow Pow” ability. Lightcore figures glow at the portal and in addition explode and deal damage when entering the sport.
As a reminder, all of your figures work across platforms, and the Spyro’s Adventure and Giants characters are usable in Swap Force.
Here’s what we all know immediately:
Fire
- Fire Kraken
- Smolderdash
- Smloderdash – Lightcore
- Fryno
- Lava Barf Eruptor – Series 3
- Hot Dog – Series 2
Water
- Wash Buckler
- Freeze Blade
- Wham Shell – Series 2
- Punk Shock
- Rip Tide
- Blizzard Chill – Series 2
- Gill Grunt – Series 3
Earth
- Rubble Rouser
- Doom Stone
- Flashwing – Lightcore
- Prism Break – Series 3
- Knockout Terrafin – Series 3 – Available in Fiery Forge battle pack
- Scorp
- Slobber Tooth
Life
- Stink Bomb
- Grill Drilla
- Bumble Blast – Available in Fiery Forge battle pack
- Bumble Blast – Lightcore
- Zoo Lou
- Ninja Stealth Elf – Series 3
- Thorn Horn Camo – Series 3
Air
- Free Ranger
- Boom Jet
- Warnado – Series 3
- Horn Blast Whirlwind – Series 3
- Turbo Jet Vac – Series 3
- Pop Thorn – Available in Tower of Time adventure pack
- Scratch
Tech
- Magna Charge
- Spy Rise
- Countdown
- Countdown – Lightcore
- Wind Up
- Heavy Duty Sprocket – Series 2
- Big Bang Trigger Happy – Series 3
Magic
- Hoot Loop
- Trap Shadow
- Star Strike
- Star Strike – Lightcore
- Dune Bug
- Super Gulp Pop Fizz – Series 2
- Mega Ram Spyro – Series 3
Undead
- Rattle Shake
- Night Shift
- Grim Creeper
- Grim Creeper – Lightcore
- Roller Brawl
- Twin Blade Chop Chop – Series 3
- Phantom Cynder
Because of the brand new tech within the swap characters, everyone might want to purchase a brand new portal (included within the starter pack). There are different figures included in each:
Standard home console starter pack (Wii U, Wii, PlayStation 3, Xbox 360)
- Wash Buckler
- Blast Zone
- Ninja Stealth Elf
Collector’s Edition with “Dark” figures (only available at GameStop – Wii U, Wii, PlayStation 3, Xbox 360)
- Dark Stealth Elf
- Dark Spyro
- Dark Slobbertooth
- Dark Blast Zone
- Dark Wash Buckler
3DS Version
- Volcanic Eruptor
- Rattle Shake
- Free Ranger
Also consider that retailers typically offer exclusive variants. These kinds of appear different in-game and feature improved stats. Others are simply cosmetic enhancements to the figures.
Once we’ve got a more in-depth handle of which figures outside those available within the starter packs should be available at launch, we’ll update this. Skylanders Swap Force comes out this Sunday for Wii U, Wii, PlayStation 3, Xbox 360, and 3DS.
Posted in Games
Lorule Is Hyrule’s Shadow Realm Within the Legend Of Zelda: A Link Between Worlds
Posted on December 7, 2013 at 8:57 am
One of the core gameplay components from The Legend of Zelda: A Link to the Past was the existence of the dark world. It was a twisted kind of Hyrule that reflected the evil heart of Ganon and his desires, and truly stood out as a defining feature for the early SNES title. Now the Hyrule from A Link to the Past is back at the 3DS, however the Dark World got a brand new, decidedly cheesier, name.
As was previously revealed, Link can develop into a chalk drawing and become a 2D figure at the walls of his surroundings. At certain areas, he can also travel in the course of the walls and are available out in another style of Hyrule called Lorule. (Get it?). This alternate world even has a princess named Hilda that appears like exactly like Zelda, except that she has black hair.
As for the remainder of the trailer, Nintendo lays the nostalgia on thick. The 3 magic pendants, now bearing the symbols of the 3 goddesses, make a comeback as Link removes the Master Sword from its resting place within the Lost Woods. It even uses a similar classic opening jingle from the SNES classic accompanied by a brand new orchestral opening song.
What’s new is that there seems to be a brand new villain this time around that bears no resemblance to Ganon or Ganondorf. On the time of A Link to the Past, Ganondorf had lost what remained of his humanity and entirely transformed into the pig creature everyone knows as Ganon. He was capable of invade Hyrule by possessing the wizard Agahnim so perhaps the brand new villain in A Link Between Worlds is in an identical situation.
[Image: Nintendo/YouTube]
Posted in Games
Final Fantasy VI Coming To Mobile Devices This Winter
Posted on December 6, 2013 at 2:46 pm
Enhanced graphics? So it’s probably getting the FF5 treatment where the sprites would be drawn out rather than the blocky pixelation from SNES. i believe if I needed to choose, I’d stick to those SNES graphics though.
I’m glad 2, 3 and 5 released on phones, but having this on Wii already, i am not really compelled to purchase this version… But even as, now i will visit all my Candy Crush-obsessed friends and convince them to play a method better game on their phones.
Also the Kotaku article says Square is thinking about remaking VII for phones. On the way to probably be a center finger for some hardcore fans, but however, with the recent iPhones being 64-bit, perhaps that is not out of the question… if its 3D, that’s.
Posted in Games
Borderlands 2 Declares Itself Game of the Year in New Video
Posted on December 6, 2013 at 10:38 am
We’re nearing the vacation season and publishers are starting to wring the previous couple of sales out of new big game releases. Already The Elder Scrolls Anthology and Dishonored: Game of the Year Edition are tempting collectors and gamers shrewd enough to attend a year to purchase games and their add-on content at a lower cost.
Now 2K Games and Gearbox have done an identical with Borderlands 2. The Borderlands 2 Game of the Year Edition was released this week enticing gamers with more loot than ever.
Sure, declaring a title “Game of the Year” in October is pretentious, but Gearbox has done an admirable job of supporting the sport for over 365 days now. The brand new collection includes a magnificent amount of content that was released post-launch, including all four DLC campaigns, both added character classes, and a complete host of skins, upgrades, and add-ons, including a “Golden Key.”
The new “Celebration” video for the self-declaration does an outstanding job of highlighting all of the best parts of Borderlands 2 and its DLC, while providing a piece more Claptrap Schadenfreude:
Posted in Games
PS4 Won’t Support Existing PS3 Headsets At Launch
Posted on December 5, 2013 at 12:51 pm
Here’s a scenario – You spent $150 last year on a pleasant Turtle Beach headset to your PS3. It really works great, and also you fully expect it to work great at the PS4 you pre-ordered. Well, the excellent news is that it probably will. The bad news is that it won’t work at launch.
Game Informer reports today that the PS4 won’t support any PS3 headsets for chat at launch. The functionality would be patched in at a later date for many headsets, but one sort of headset is getting left high and dry.
Here’s where things get a touch tricky. In keeping with a Sony official, the PS4 will add support for official Sony branded PULSE gaming headsets and USB-powered headsets through a patch that may be delivered post launch. Digital optical headsets will deliver in-game audio on day one, but chat capabilities would be added at a later date.
Unfortunately, evidently any and all bluetooth PS3 headsets won’t work at the PS4 because the console won’t have the capacity to recognize them. It makes little sense because the Bluetooth 2.1 within the PS4 is backwards compatible with the PS3′s Bluetooth 2.0 signals. The explanation behind this is often something that only Sony knows.
In short, people who have anything but a bluetooth PS3 headset will be good in terms of the PS4. You’ll just must wait somewhat for Sony so as to add support through a patch. Until then, you’ll just need to post with the bundled earbud headset that ships with every PS4.
[Image: Sony]
Posted in Games
THQ Sues Over Licensing Agreement, Demands All Profits From EA’s UFC Game
Posted on December 5, 2013 at 8:46 am
THQ may be a shell of its former publishing glory, however the corporation still exists. It’s sole purpose is to determine the rest assets divested and as many creditors repaid as possible in the course of the rest of the bankruptcy.
That entity has filed a lawsuit against EA and UFC owner Zuffa, Inc. over the settlement of THQ’s licensing agreement. The suit alleges that EA had intimate knowledge of THQ’s financial position as a result of exploration of a buyout.
As we all know, EA declined to buy THQ, but not before receiving proprietary financial information. The THQ suit alleges that EA then conspired with Zuffa to free the license, which EA would then offer more for.
Zuffa paid THQ $10 million to settle the license ($1.9 million of that is still unpaid with the previous sitting at the creditor list). THQ alleges tortious interference, claiming that EA solicited Zuffa and enabled a lower-than-reasonable settlement fee.
THQ also accuses EA and Zuffa of fraud, demanding that the license (or equivalent value plus interest, which THQ deems to be approximately $20 million) be restored to THQ, that Zuffa’s claim as a creditor be annulled, and that EA act as trustee of the license. The latter would mean that EA’s profits from its own UFC game (coming in 2014) would belong to THQ.
We contacted EA for comment. “We believe these claims are without merit,” a representative told us.
[Source: U.s.a. District Court For The District of Delaware via Polygon]
Our Take
THQ should prove collusion to ensure that its suit to search out purchase. It kind of feels late to be pursuing this action, and it leaves me wondering if those left running the corporate during its death throes have recently discovered something that may be used as legitimate evidence.
Posted in Games
GTA Online Fixes Coming Via Title Update
Posted on December 4, 2013 at 1:33 pm
GTA Online is fun, but its roll-out hasn’t exactly been smooth. a brand new title update remedies a number of the biggest problems – like lack of progress and infinite loading – and is currently available for PS3 users. Xbox 360 users can expect the fix “tomorrow on the latest.”
While it doesn’t fix every complaint players have had with GTA Online, it is going to drastically minimize at the issues. Here’s the list of fixes straight from Rockstar:
- Fixes multiple issues causing character deletion or other lack of progress
- Fixes issues causing infinite loading, infinite sky cams, and missing interface options between jobs
- Fixes a controversy causing the “replay” way to be locked out on certain jobs
- Fixes a problem where a player would become stuck within the mod garage when respraying a Sanchez motor bike
- Fixes an argument where the Player became stuck inside Los Santos Customs during Online tutorial flow.
- Fixes a controversy causing the lack of guns and ammo
- Fixes issues causing GTA races ending early simply by players spawning too far ahead
- Fixes issues in Last Team Standing where sessions does not progress past the lobby
- Fixes issues with network errors when joining Last Team Standing using Quick Job
- Added clarifications around when a player is using a brief character in GTA Online during Rockstar Cloud server outages
- Adjusts the monetary penalty for being killed in a One on One match
[Source: Rockstar Games]
Our Take
Obviously, this can had been nice to have sooner, but Rockstar acted quickly to rectify among the most egregious issues that were surfacing in GTA V. For a game with lots ambition and any such massive scope, a couple of hiccups are to be expected. Without a doubt , given the game’s broad and enthusiastic fan base, no significant problem is probably going to head unreported.
Posted in Games
GTA Online Players to Get $500K In-Game Cash
Posted on December 4, 2013 at 10:32 am
Given the complete difficulties Grand Theft Auto Online has had, it wouldn’t be unfair to imagine that the player base for the sport dwindled quickly. Inside the nearly two weeks because the game’s debut, however, Rockstar has released two large updates for the title that appear to are becoming game working for almost all of players.
Now, to lure players back into the fold developer Rockstar is freely giving $500,000 of in-game cash to each GTA Online player this month. The “special stimulus package,” as Rockstar refers to it, may well be handed out to players as early because the end of next week. Two separate $250,000 deposits will hit player bank accounts by the tip of the month.
Rockstar stated that’s should be waiting to verify it has fixed glitches that were causing players to lose progress and cash before freely giving the cash. The developer stopped wanting calling the giveaway a mea culpa, but did say the development is said to the game’s disastrous launch. From Rockstar’s blog post:
For players who experienced cloud server errors, connection issues, and lost game progress and characters in these first days of GTA Online, we are hoping this GTA$ helps to facilitate a fresh start or makes your continued life in Los Santos and Blaine County extra sweet.
To qualify for the $500,000, players must go surfing, or have previously logged on, to Grand Theft Auto Online during October. Also, yet another update to the game will need to be downloaded before the “stimulus” will be handed out. In additidirectly to implementing the system in which Rockstar will hand out the money, the update is alleged to repair a glitch that could sometimes cause players to lose the cars they’ve purchased.
Posted in Games