Games
Sherlock Holmes Villain Lends Voice To Total War: Rome II
Posted on July 24, 2013 at 1:24 pm
Sega announced today that the Mark Strong will lead players in the course of the opening moments of Total War: Rome II on September 3. Strong is a movie actor known for roles similar to Lord Blackwood in 2009’s Sherlock Holmes and Frank D’Amico in Kick-Ass. He plays the Roman consul Silanus in Rome II.
Rome II also incorporates a live-recorded soundtrack from the Slovak National Symphony Orchestra. That’s the same orchestra that headlined the 2008 album Games Live: Volume 1, which featured tracks from Kingdom Hearts, Halo, and Castlevania.
Jeff Atmajian is conducting the soundtrack orchestra. Atmajian did orchestration for The Dark Knight, The Bourne Legacy, and Terminator: Salvation.
All of this sound work is featured in additional detail in a brand new video from The Creative Assembly titled, Lend Me Your Ears. Test it out below.
Our Take
There looks a rising trend from game studios to add popular actors and other talents from the film world. For a game like Total War: Rome II, this makes perfect sense. As seen within the Lend Me Your Ears video above, a game with the scale and scale of Rome II can only enjoy the narrative depth provided by quality acting and a whole orchestra.
Posted in Games
NCAA Shouldn’t Renew EA Contract, NCAA Football 2014 to be the Last NCAA Game
Posted on July 24, 2013 at 10:26 am
The National Collegiate Athletic Association (NCAA) today announced that it’ll not renew its contract with EA Sports for using its name and logo in NCAA Football titles. Though the present contract lasts until June 2014, the organization stated the announcement was made early to be able to allow EA time to take care of the fallout. The NCAA stated in its announcement that “given the present business climate and prices of litigation, we determined participating on this game isn’t inside the best interests of the NCAA.”
As due to the the announcement, the NCAA said that the NCAA Football 2014 online game, which was released only one week ago, often is the final one to apply the NCAA’s name and logo.
The NCAA’s decision can be concerning a contemporary lawsuit and pressure at the NCAA to chop student athletes in at the revenue the organization gains from licensing NCAA broadcasting and games rights. The NCAA stated that it its “confident” in is legal position and that it hasn’t ever licensed the names or likenesses of student athletes to be used in EA’s games. However, student athletes which are suing the NCAA have argued that their height, weight, hair color, and jersey numbers were utilized in NCAA games. From the NCAA statement:
The NCAA hasn’t ever licensed using current student-athlete names, images or likenesses to EA. The NCAA has no involvement in licenses between EA and previous student-athletes. Member colleges and universities license their very own trademarks and other intellectual property for the online game. They’ll need to independently decide whether to continue those business arrangements sooner or later.
Though the NCAA hasn’t made it entirely clear, this announcement seems to point out that there’ll be no future NCAA games, no less than until the organization’s legal troubles are over. EA Sports have been contacted for comment, and an update might be provided if the publisher makes a press release.
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DuckTales Remastered Continues To appear Amazing
Posted on July 23, 2013 at 3:48 pm
Can all of us agree that DuckTales Remastered looks absolutely magical? The remake of the NES classic from Wayforward is still everything I’ve ever wanted out of a contemporary iteration of Capcom’s best Disney game.
Capcom released a brand new trailer for DuckTales Remastered today just in time for Comic-Con that shows off the Himalayas level. The aggregate of visuals, music and gameplay still interact incredibly well inside the remake, and it would also be better because of the brand new hand-drawn graphics that better reflect the look of the unique TV series.
It have to be noted that Capcom has shown off trailers for the complete environments within the game now apart from the moon level. Fans are anxious to benefit if Wayforward has done the extent justice, and more importantly, retained the music that has gone directly to become a legend in its own right.
You’ll have the ability to get hold of DuckTales Remastered this weekend at San Diego Comic-Con. In the event you can’t make it, you won’t ought to wait for much longer. The sport launches on August 14 for PC, PS3 and Wii U, and Sep 11 for Xbox 360.
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[Update] NCAA Decides To not Renew EA Sports Contract
Posted on July 23, 2013 at 7:25 am
Update: Brett McMurphy of ESPN has received information from sources indicating that this may not be the tip of EA’s college football franchise.
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Report: Microsoft Reorganization To Be Announced Today
Posted on July 22, 2013 at 3:45 pm
Update: Microsoft has announced its reorganization plans. We’ve detailed how this impacts the Xbox One here.
Original Story:
Microsoft hasn’t had a quiet week to construct positive buzz for the Xbox One for the reason that console was announced in late May. Most recently, interactive entertainment president Don Mattrick left the corporate for Zynga and reports have indicated an enormous shakeup in Microsoft’s organizational structure. New reports indicate that things will come into focus today.
According to All Things D, the shift in approach is designed to eliminate overlap and organize around hardware and software offerings. As we reported last week, current Windows chief Julie Larson-Green is the present front-runner from the hardware post. This will put Larson-Green on the head of Surface tablets and the Xbox One launch.
[Source: All Things D]
Our Take
What I’m searching for out of this reorganization is what it means for the Xbox One. A post-shuffle structure should be taken with rebuilding consumer loyalty inside the gaming space and addressing the negative buzz surrounding the Xbox One. It’s already a tough situation to navigate, and setting the correct tone and staying on message might be key to wooing back those disappointed with the Xbox One’s current trajectory.
Posted in Games
Joe Danger Touch Gets Update, Sale Price
Posted on July 22, 2013 at 11:36 am

Hello Games has released an update for Joe Danger Touch, and likewise put the sport on sale. Here is the primary time the sport have been discounted, which makes it a good time to select up the universal iOS app.
The game, that is ordinarily priced at $2.99, is accessible for $.99 for a short while. The sale coincides with the recent Calendar Tour update. This new mode gives players new levels to conquer day by day. Players who beat a week’s worth of challenges can then progress through to the subsequent week. There also are five new characters to unlock, including a ninja and a pirate, in addition to a brand new lab environment with new obstacles and props.
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You may Play Your Digital Game Library On Any PS4
Posted on July 22, 2013 at 7:06 am
One of the more potentially awesome things about Microsoft’s vision of a DRM-laden future was the power to play your games on some other Xbox One console. With everything being digital, all you needed to do was check in via your account and also you could start playing your games while at a friend’s house. Sony has revealed that it has an identical idea in store for the PS4.
At Develop, Sony R&D Senior Team Leader Neil Brown said that any digital game you own at the PS4 might be played on the other PS4 so long as you’re signed into your account. He also says that the “Play as you Download” option at the PS4 makes transporting your digital game library almost as easy as transporting your physical game library:
“You can visit your mates house you could log into your account and play any game out of your digital library, that’s good. But how useful is if it takes half an afternoon to download the sport you have to play? With Play As You Download you get much quicker access to at the least the primary portion of the sport so that you can start playing quicker. So this makes a digital library a pragmatic option within the real world.”
It’s apparent that Sony is making an attempt to sell the ease of digital game ownership within the next generation. It’s already doing a fairly solid job of it at the PS3 with Day 1 Digital, however the infrastructure in place at the dated PS3 just isn’t built for all the realities of digital ownership. With the PS4 and Xbox One, we’re going to peer an increased push towards an all digital future where physical copies are really just a tool to wean gamers off of physical ownership.
Speaking of physical game ownership, people who choose to buy the blu-ray version of games at the PS4 will still must concentrate on game installs. Unlike the PS3, however, Brown says game installs will happen automatically within the background while you’re playing the sport:
“A similar system also works on Blu-ray, chunks are automatically copied to the hard disk within the background. Which means after the 1st little while your game can place confidence in having faster read speeds from the harddisk. Which gives a higher experience for players, and this can be a completely background process for the player. They don’t must look ahead to anything to put in before playing the sport. The sport will launch once the disk have been installed the drive.”
It’s great that the PS4 and Xbox One are eliminating one of the vital inconveniences of console gaming, but both platform holders must watch out with regard to where they go next. Microsoft admittedly had plenty of great ideas with regard to its DRM scheme, however didn’t give enough in return to gamers to justify the removal of game trade-ins. Going forward, both platform holders should work out easy methods to encourage an all digital future that offers back up to it takes away.
[h/t: OPM UK]
Posted in Games
Deep Silver Enters inXile’s Wasteland 2 To help With Distribution
Posted on July 21, 2013 at 8:53 am
Wasteland 2 was one of the vital first mega-successes of the Kickstarter boom, and a brand new announcement today puts the title one step towards release. This morning, inXile announced that it has entered right into a distribution agreement with Saints Row IV publisher Deep Silver.
The arrangement is identical to EA’s now defunct Partner program. Deep Silver will only be handling retail distribution, Kickstarter reward fulfillment, and assistance with quality assurance testing for localized international releases. Creative control remains with inXile.
According to inXile, this enables the developer to concentrate on their core competencies (making the sport) while offloading distribution and fulfillment to a different entity that handles these elements as portion of its core business.
Our Take
This is a superb move by both inXile and Deep Silver. Such a arrangement allows the developer to target making the sport without inefficient and expensive distribution. Deep Silver can be capable of leverage its extensive international profile and expertise on a contractual basis, which helps defray overhead costs of running the business.
Most importantly, this arrangement doesn’t impact the creative product whatsoever. This is not a normal publishing agreement. It is a contractual arrangement for a particular scope of services.
Posted in Games
Ratchet & Clank: Into the Nexus Announced
Posted on July 21, 2013 at 5:49 am
After teasing gamers with hints of a brand new title at the PlayStation Facebook page, Sony today officially unveiled the sport: Rachet & Clank: Into the Nexus. Though PlayStation fans were hopeful the sport was a brand new PlayStation 4 exclusive announcement, Into the Nexus would be out just for PlayStation 3 this holiday season. The sport is a downloadable title that may sell for under $30.
The game is being developed by Insomniac, the creators of the former Ratchet & Clank games; the Resistance and Spyro the Dragon series’; and a up to date poorly reviewed shooter, Fuse. Into the Nexus can be a brand new single-player Ratchet and Clank game, set as an epilogue to the Ratchet & Clank “future saga,” which contains the games Tools of Destruction, Quest For Booty, and A Crack in Time.
Tha game is filled with what Insomiac says are “crazy new weapons and gadgets,” and manipulating gravity would be a huge component to solving the platforming puzzles inside the game. The announcement trailer for the sport shows as much:
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Microsoft Reorganization Official, Splits Xbox One OS And Hardware
Posted on July 20, 2013 at 1:45 pm
As we suspected earlier this morning, Microsoft has made its reorganization official. CEO Steve Ballmer has sent an email to staff titled “One Microsoft,” through which he details the recent way the business would be operated.
The company should be organized right into a collection of divisions: Engineering, Marketing, Business Development and Evangelism, Advanced Strategy and Research, Finance, HR, Legal, and Operations. Within engineering (the house of Xbox One), there’ll be four units: Operating Systems, Applications and Services, Cloud and Enterprise, and Devices and Studios.
Ballmer’s vision for a monolithic Microsoft has significant implications for the Xbox One creation, that’s now split in half. Terry Myerson, formerly head of Windows Phone, will head the Operating System unit, such as the Xbox One’s core functions. Following Don Mattrick’s departure, Julie Larson-Green is now in control of hardware (Devices and Studios), which incorporates the Xbox One’s tangible components. Additionally, this new organization puts Skype head Tony Bates in command of developer relations and evangelism, that may have impact for the Xbox One at the post-launch software side.
Ballmer’s email stresses collaboration as a key focus of the reorganization. “Improving our performance has three big dimensions: focusing the entire company on a single strategy, improving our capability in all disciplines and engineering/technology areas, and dealing including more collaboration and agility around our common goals,” Ballmer told employees. For those intently watching the Xbox One’s communication issues, one passage might offer some hope. “We’re going to reshape how we interact with our customers, developers and key innovation partners, delivering a more coherent message and family of product offerings,” Ballmer offers.
Other implications include a path toward a brand new financial reporting structure that may now not get away different business units. This may make it much harder for investors to discern what products are underperforming. As with every change in financial reporting, comparison becomes difficult inside the periods immediately following a shift.
Microsoft may be holding a town hall meeting at 10 am Pacific for workers. We’ve reached out to the corporate for comment. The whole transcript of Ballmer’s email to staff are located here.
[Source: All Things D]
Our Take
I am skeptical about how this can help the Xbox One come back on its feet. The reorganization may be good for Microsoft as an entire, but splitting the finalization of the Xbox One across two engineering divisions with two different, new leaders seems ill advised. Once the console is launched, Myerson’s group shall be accountable for refining the user experience, which likely won’t require the identical level of interactivity with the hardware team.
We’re wanting to hear from Larson-Green about her plans for the Xbox One launch, how she’ll be using existing staff like Phil Spencer, and the way she and Myerson will navigate the launch with two separate divisions handling crucial functions.
Posted in Games